Dragolin Fables: Tales of the 4th age
Race: Half elf
Alignment: Chaotic Nuetral
Prior to the campaign, Fir’on had arrived at Seining point unheard of, and quickly became one of the village’s apprentice carpenters, though he has also sold his services as a locksmith and craftsman – relied upon as a jack-of-all-trades, but until now never an adventurer. Fir’on was born to an elven father and human mother – the former an artist, and the latter the inheritor and head researcher of a large chain of apothecaries. Fir’on was, in accordance to his relative wealth, schooled to some degree in languages, philosophy, archery and a number of musical and artistic forms. Though he shows only a general understanding of his mother’s fascination with chemistry, his father’s blood runs strong within him, and he can seldom be found with idle hands, choosing instead to whittle, craft, or paint – though his affinity for woodwork is most apparent. Seven years ago, following a suspiciously lengthy lawsuit regarding a batch of incorrectly labelled potions, his mother was jailed, and the family assets were seized in compensation and fees. Unable to support themselves as artists in a continent more interested in war than beauty, Fir’on and his father struggled to make ends meet, and within two years his father had simply ceased eating, and died shortly after. It is unclear what Fir’on has been doing in the 5 years since his father’s death, but he claims to have moved to Seining Point in search of artistic inspiration. In spite of this, Fir’on has a somewhat morbid understanding of inspiration, and has been recently fascinated by the collection and observation of eyes – it would seem he has some macabre exhibition in mind. While Fir’on has proved resourceful thus far, and has found himself attached to several members of the party, his fight or flight reflexes lean heavily toward flight when he finds himself threatened, and he will retreat without hesitation when he sees fit. He has almost certainly taken note of which members of the party he can outrun should the group encounter more zombies than they can handle.