When an Eladrin Mage arrives at Seining Point claiming that the Trading Post nearby is under siege from a goblin horde a band of five fighters, two mages, two clerics, a thief and a ranger were assembled to go to the Post and clear it out.
The Son of the Dwarven Head Priest of the drowned god, Kraken, took charge of the group and moved everyone to his lodge. After a night of festivities, and cheese stealing, the group moved out and began their adventure.
The lodge was two days walking away and the group walked along a path. They did not get far before they encountered a Hippogriff, which the Goliath Fighter, Tub, chopped the head off of. After that, the party moved into the woods, attempting to avoid two giant eagles. Having done that they came across a spider’s lair. After a long scrap between the party and the spiders they found a number of Paladins wrapped in the spider’s webbing. Only one of the Paladins had survived and joined their team; feeling a life debt to the people who had saved him from the spiders.
Now their party consisted of 11 characters and they moved further along the path.
Finally, after three days of procrastinating and travelling, they reached the Trading Post.
The Trading Post.
Immediately the group began arguing about their first action. Espionage was agreed upon, but when the barn was found to contain ‘zombie-like’ creatures, the party began to argue again. Kraken and Kingsley, a guard from Seining Point, began to argue about the manner in which they should deal with them. Kraken insisted that simply burning the barn down would solve the issue, but Kingsley was adamant that the ‘zombies’ could still be saved.
When an agreement couldn’t be met, Kraken took matters into his own hands and, with Tub, set fire to the barn. As the barn began to burn, some of the group moved to the front of the barn, closing the doors and moving around towards the main Lodge building.
After a brief skirmish with some Goblins the group moved to a market building in the centre of town and bunkered down for a bit. Another skirmish occurred inside the building involving some very clumsy climbing goblins, and once that was taken care of the group moved back to the edges of the woods.
Whilst waiting in the woods a number of Gnomes disguised as Goblins ran from the Trading Post and fled past the group’s position. Four were killed and two stopped to talk with the party for a bit.
Unfortunately before any useful information could be gathered from the gnomes, Forsetti, the Dwarven Cleric, and Kingsley decided that the previous actions of Kraken were too unsuitable to allow him to continue to lead the party. They staged a coup against Kraken, pinning the Minotaur in fear of his alleged loyalty. After a stand off between the majority of the party and Kraken, who took Litila, a young human mage as his hostage, Litila casted Charm Person on him and Kraken came under her influence. Litila stepped away and the stand off faded away as the group decided to take care of the Lodge first and then resolve any issues about morality.
This time the group flanked to the other side of the Trading Post, to which they searched through a number of insubstantial buildings, fighting a small group of ‘zombies’.
The Assault on the Lodge
Now the group had a clear, well covered and short line of sight to an entrance into the Lodge. Sneaking tactics were the group’s first port of call, attempting to kill the guards at the door before they could warn anybody. Unfortunately, they missed and the goblins in the Lodge were warned.
Now they moved to Plan B. The Minotaur of the party hefted his giant crossbow and kicked down the door. When the shards of door had settled, the Minotaur fired his crossbow, knocking down three Goblins in one strike.
The fight inside the first room was disastrous and nearly cost a number of the party; Kraken, Tub, and the Minotaur all falling under the sheer strength of the goblin horde. However, before the party could be killed the leader of the goblins was killed. That caused confusion and panic amongst their ranks and they fled the fight, allowing the party to usher their wounded into the cellar below.
Fir’on, the half-Elven carpenter, found a secret door leading to a secret office into which they could hide and rest. Despite the goblin’s best efforts they could not find the party and they were given peace of mind for a moment, allowing some of their party to heal up.
When the party felt they were able to carry on with their mission they ventured out of the secret room and continued to search the Lodge. The party moved upstairs and began searching.
On the top floor their next challenge awaited. Kingsley and Seraphin began to search rooms in a methodological manner and opened the door at the end of a long corridor to find a Ghast awaiting them on the other side.
Kingsley and Seraphin retreated to the rest of the group who were readying a counter offensive against whatever followed the pair. The Ghast emerged with three Druid ‘zombies’ and hurried into an attack. The party fired their counter attack and those who used melee combat readied themselves.
The fight turned into a struggle for survival as Holly Tanner, a large Human fighter, was dealt a large amount of damage and fell to the Ghast’s influence. Kingsley also fell to its influence and as the tide seemed to be raging against the group Seraphin grabbed the Ghast’s face and cast Shocking Grasp on it. The beast combusted and its ashes fell to the floor.
Forsetti knelt next to his two comrades who were falling deeper into the realm of negative and evil energy, soon to become demons themselves. Forsetti travelled to the higher plains and prayed to his God to allow them to live, and to banish the evil from their bodies.
He succeeded and all of the party recovered; feeling joy at the realisation that they had survived the hardest battle of their careers so far.
They destroyed the Necromancy Shrine in the Ghast’s room and searched for clues as to what happened here. From what they were able to piece together from the two offices on the top floor, and an interview with a gnome, the Druids that lived in the cave near the Lodge had been rumoured to become extremely powerful and shut themselves away within the cave.
However, a man called Cypher and his client introduced a suspected chemical agent called Black Water into the Druid systems and they became ill. A healer called Morgrim, Litila’s uncle, arrived and for a while things got better but ultimately the Druids began to turn into the ‘zombie-like’ creatures that the party had been fighting since their arrival.
Whilst half of the party discovered this, the other half delved into the Marketplace to search for survivors. They found two gnomes who joined the half of the party who had remained in the lodge. After a further search, and the discovery that the ‘zombies’ were not restrained by anything but their masters keeping them within the cave by feeding them regularly, the Marketplace group returned and they left the Trading Post to return to Seining Point.
The Journey Back
The road back was much calmer than their previous attempt to travel between the two points. Only an Owlbear obstructed their path and that was easily dealt with by the party.
Now they have returned to Seining Point, where a bounty for the job is waiting and some mysterious deals are ready for them.